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Mission "Crow's Nest". Level Design Blockout

Study work was completed as part of the XYZ Outblock course.

I called this level "Mission Crow's Nest".
I made the level in a WWII setting and dedicated it to the 80th anniversary of D-Day.

According to the assignment, the level should consist of three parts:
1. The training area.
2. Universal arena, where training skills are consolidated.
3. The main arena is a more complex combat zone. There must be two different entrances to this zone.
There is no limit on the size of the level. There are no restrictions on the number of bots.

Blockout was built by Unity using ProBuilder tools.

Gameplay video

Main arena_Passing from Entrance 2